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CLERICS |
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Available Races -Humans, Dwarves, Sylphs, Vukasin, Avardi, Devalin, Nydines, and Verdani.
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Available Religions -Aerthane, Kaleith, Pyrous, Tetherias, Astraeva, and Itzal.
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Class Specific Abilities - Specialize in healing abilities. Channel the power of their respective element through prayers and devotion.
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Clerics are the great vassals of the Gods. Through them the wonders of both good or evil are possible. Clerics possess great magical abilities in their numerous "prayers." A cleric is unique in his or her ability to flourish either alone or in groups, being moderately skilled in combat, and having the healing ability to last a long time in a tough fight. Clerics are highly desired for groups as the lead fighter will want the cleric's healing touch in battle.
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