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CLERICS

  • Available Races -Humans, Dwarves, Sylphs, Vukasin, Avardi, Devalin, Nydines, and Verdani.

  • Available Religions -Aerthane, Kaleith, Pyrous, Tetherias, Astraeva, and Itzal.

  • Class Specific Abilities - Specialize in healing abilities. Channel the power of their respective element through prayers and devotion.

     Clerics are the great vassals of the Gods. Through them the wonders of both good or evil are possible. Clerics possess great magical abilities in their numerous "prayers." A cleric is unique in his or her ability to flourish either alone or in groups, being moderately skilled in combat, and having the healing ability to last a long time in a tough fight. Clerics are highly desired for groups as the lead fighter will want the cleric's healing touch in battle.

 

 



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